xdp_buff_has_frags
if (xdp_buff_has_frags(xdp)) {
if (xdp_buff_has_frags(xdp) && !prog->aux->xdp_has_frags)
if (!xdp_buff_has_frags(xdp))
if (xdp_buff_has_frags(&xdp)) {
if (!xdp || !xdp_buff_has_frags(xdp))
if (unlikely(xdp_buff_has_frags(xdp))) {
if (xdp && xdp_buff_has_frags(xdp)) {
if (!xdp_buff_has_frags(xdp_buff)) {
if (unlikely(xdp_buff_has_frags(xdp))) {
if (unlikely(xdp_buff_has_frags(xdp))) {
if (unlikely(xdp_buff_has_frags(xdp))) {
if (unlikely(xdp_buff_has_frags(xdp))) {
if (!xdp_buff_has_frags(xdp)) {
if (unlikely(xdp_buff_has_frags(xdp))) {
if (unlikely(xdp_buff_has_frags(xdp))) {
if (likely(!xdp_buff_has_frags(xdp)))
if (unlikely(xdp_buff_has_frags(xdp))) {
if (unlikely(xdp_buff_has_frags(xdp))) {
if (likely(!xdp_buff_has_frags(xdp)))
if (!xdp_buff_has_frags(xdp))
if (!xdp_buff_has_frags(xdp)) {
if (unlikely(xdp_buff_has_frags(xdp)))
if (unlikely(xdp_buff_has_frags(xdp)))
if (xdp_buff_has_frags(&mxbuf->xdp)) {
if (xdp_buff_has_frags(&mxbuf->xdp)) {
if (xdp_buff_has_frags(&mxbuf->xdp)) {
if (!xdp_buff_has_frags(xdp)) {
if (xdp_buff_has_frags(&pkt->buff)) {
if (unlikely(xdp_buff_has_frags(&pkt->buff))) {
if (xdp_buff_has_frags(&pkt->buff) && !xdp_prog->aux->xdp_has_frags)
if (likely(!xdp_buff_has_frags(xdp)))
if (xdp_buff_has_frags(xdp))
if (xdp_buff_has_frags(xdp)) {
if (unlikely(xdp_buff_has_frags(xdp)))
if (unlikely(xdp_buff_has_frags(xdp)))
if (!xdp_buff_has_frags(xdp))
if (!xdp_buff_has_frags(&xdp->base))
if (xdp_buff_has_frags(&xdp->base))
if (!xdp_buff_has_frags(base))
if (likely(!xdp_buff_has_frags(&xdp->base)))
if (unlikely(xdp_buff_has_frags(&xdp->base)))
if (likely(!xdp_buff_has_frags(xdp)))
if (!xdp_buff_has_frags(xdp)) {
if (likely(!xdp_buff_has_frags(xdp)))
if (xdp_buff_has_frags(xdp))
if (unlikely(xdp_buff_has_frags(xdp))) { /* non-linear xdp buff */
if (likely(!xdp_buff_has_frags(xdp)))
if (unlikely(xdp_buff_has_frags(xdp))) {
if (unlikely(xdp_buff_has_frags(xdp)) &&
u32 frags = xdp_buff_has_frags(xdp);
if (len <= frame_size && !xdp_buff_has_frags(xdp)) {
if (xdp_buff_has_frags(xdp)) {