CXUSB_VIDEO_URBS
cxdev->nexturb %= CXUSB_VIDEO_URBS;
for (i = 0; i < CXUSB_VIDEO_URBS; i++)
if (i >= CXUSB_VIDEO_URBS) {
for (i = 0; i < CXUSB_VIDEO_URBS; i++)
for (i = 0; i < CXUSB_VIDEO_URBS; i++) {
for (i = 0; i < CXUSB_VIDEO_URBS; i++)
for (i = 0; i < CXUSB_VIDEO_URBS; i++)
struct urb *streamurbs[CXUSB_VIDEO_URBS];