uint16
CVMX_BUILD_WRITE64(uint16, "sh");
CVMX_BUILD_READ64(uint16, "lhu");
uint16 streamOffset;
uint16 stride;
uint16 pShaderBValues;
uint16 vShaderBValues;
uint16 pad1;
uint16 streamOffset;
uint16 mode;
uint16 flags;
uint16 bufferByteStride;
uint16 pad1;
uint16 pad0;
uint16 pad0;
uint16 pad0;
uint16 lineStipplePattern;
uint16 lineStipplePattern;
uint16 lineStipplePattern;
uint16 pad1;
uint16 pad1;
uint16 pad1;
uint16 pad1;
uint16 pad2[1];
uint16 pad0;
uint16 flags;
uint16 stencil;
uint16 pad1;
uint16 pad1;
typedef uint16 SVGA3dLogicOp;
#define SVGA3D_LOGICOP_ROP3_INVALID ((uint16)-1)
typedef uint16 SVGA3dLogicOpRop3;
uint16 function;
uint16 mode;
uint16 face;
uint16 repeat;
uint16 pattern;
uint16 displayId;
uint16 isPrimary;