vc4_shader_validation_state
struct vc4_shader_validation_state *validation_state,
struct vc4_shader_validation_state *validation_state,
struct vc4_shader_validation_state *validation_state,
struct vc4_shader_validation_state *validation_state,
struct vc4_shader_validation_state *validation_state)
struct vc4_shader_validation_state *validation_state)
struct vc4_shader_validation_state *validation_state,
struct vc4_shader_validation_state *validation_state)
vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
reset_validation_state(struct vc4_shader_validation_state *validation_state)
texturing_in_progress(struct vc4_shader_validation_state *validation_state)
vc4_handle_branch_target(struct vc4_shader_validation_state *validation_state)
struct vc4_shader_validation_state validation_state;