vc4_check_tex_size
bool vc4_check_tex_size(struct vc4_exec_info *exec,
if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5,