v4l2_ctrl_get_menu
mpeg_audio_encoding_l2_ac3 : v4l2_ctrl_get_menu(id);
return v4l2_ctrl_get_menu(id);
v4l2_ctrl_get_menu(state->ctrls.auto_wb->id)[i]);
v4l2_ctrl_get_menu(state->ctrls.scene_mode->id)[val]);
v4l2_ctrl_get_menu(state->ctrls.colorfx->id)[i]);
profile_names = v4l2_ctrl_get_menu(profile_cid);
level_names = v4l2_ctrl_get_menu(level_cid);
const char * const *val_names = v4l2_ctrl_get_menu(ctrl->id);
v4l2_ctrl_get_menu(bitrate_mode)[ctrls->bitrate_mode],
v4l2_ctrl_get_menu(aspect)[ctrls->aspect],
v4l2_ctrl_get_menu(entropy)[ctrls->entropy_mode],
v4l2_ctrl_get_menu(vui_sar)[ctrls->vui_sar_idc],
v4l2_ctrl_get_menu(sei_fp)[ctrls->sei_fp_type]);
v4l2_ctrl_get_menu(ctrl->id)[ctrl->val]);
v4l2_ctrl_get_menu(ctrl->id)[ctrl->val]);
return v4l2_ctrl_get_menu(mapping->id)[idx];
if (!v4l2_ctrl_get_menu(map->id)) {
qmenu = v4l2_ctrl_get_menu(cfg->id);
qmenu = v4l2_ctrl_get_menu(id);
if (v4l2_ctrl_get_menu(id)) {
EXPORT_SYMBOL(v4l2_ctrl_get_menu);
const char * const *v4l2_ctrl_get_menu(u32 id);