v4l2_calc_aspect_ratio
hdmi->aspect_ratio = v4l2_calc_aspect_ratio(edid->edid[0x15],
state->aspect_ratio = v4l2_calc_aspect_ratio(edid->edid[0x15],
state->aspect_ratio = v4l2_calc_aspect_ratio(e->edid[0x15],
EXPORT_SYMBOL_GPL(v4l2_calc_aspect_ratio);
struct v4l2_fract v4l2_calc_aspect_ratio(u8 hor_landscape, u8 vert_portrait);