v3d_submit_ext
struct v3d_submit_ext se = {0};
struct v3d_submit_ext se = {0};
struct v3d_submit_ext se = {0};
struct v3d_submit_ext *out_se = NULL;
u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue)
struct v3d_submit_ext *se,
struct v3d_submit_ext *se,
v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
struct v3d_submit_ext *se,
struct v3d_submit_ext *se)
struct v3d_submit_ext *se,
struct v3d_submit_ext se = {0};