v3d_stats
void v3d_get_stats(const struct v3d_stats *stats, u64 timestamp,
struct v3d_stats *stats = &file_priv->stats[queue];
struct v3d_stats stats[V3D_MAX_QUEUES];
void v3d_get_stats(const struct v3d_stats *stats, u64 timestamp,
struct v3d_stats stats;
struct v3d_stats *global_stats = &v3d->queue[queue].stats;
struct v3d_stats *local_stats = &file->stats[queue];
v3d_stats_update(struct v3d_stats *stats, u64 now)
struct v3d_stats *global_stats = &queue->stats;
struct v3d_stats *stats = &v3d->queue[queue].stats;