v3d_bo
struct v3d_bo *bo = to_v3d_bo(obj);
struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
struct v3d_bo *bo;
void v3d_get_bo_vaddr(struct v3d_bo *bo)
void v3d_put_bo_vaddr(struct v3d_bo *bo)
struct v3d_bo *bo = NULL;
struct v3d_bo *bo;
struct v3d_bo *bo = to_v3d_bo(obj);
struct v3d_bo *bo = to_v3d_bo(obj);
struct v3d_bo *bo;
static inline struct v3d_bo *
return (struct v3d_bo *)bo;
struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
void v3d_get_bo_vaddr(struct v3d_bo *bo);
void v3d_put_bo_vaddr(struct v3d_bo *bo);
void v3d_mmu_insert_ptes(struct v3d_bo *bo);
void v3d_mmu_remove_ptes(struct v3d_bo *bo);
struct v3d_bo *bo = v3d_bo_create(dev, NULL /* XXX: GMP */, 256 * 1024);
void v3d_mmu_remove_ptes(struct v3d_bo *bo)
void v3d_mmu_insert_ptes(struct v3d_bo *bo)
struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
struct v3d_bo *indirect = to_v3d_bo(indirect_csd->indirect);
struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
struct v3d_bo *timestamp = to_v3d_bo(job->base.bo[1]);
struct v3d_bo *bo = to_v3d_bo(job->base.bo[0]);
struct v3d_bo *bo, *save;