uint8
CVMX_BUILD_WRITE64(uint8, "sb");
CVMX_BUILD_READ64(uint8, "lbu");
uint8 a;
uint8 r;
uint8 g;
uint8 b;
uint8 blue;
uint8 green;
uint8 red;
uint8 alpha;
uint8 stream;
uint8 type;
uint8 methodUsage;
uint8 usageIndex;
uint8 primitiveType;
uint8 padding[3];
uint8 primitiveType;
uint8 indexBufferStride;
uint8 stream;
uint8 type;
uint8 method;
uint8 usage;
uint8 usageIndex;
uint8 padding;
uint8 multisamplePattern;
uint8 qualityLevel;
uint8 pad0;
uint8 blendEnable;
uint8 srcBlend;
uint8 destBlend;
uint8 blendOp;
uint8 srcBlendAlpha;
uint8 destBlendAlpha;
uint8 blendOpAlpha;
uint8 logicOpEnable;
uint8 logicOp;
uint8 alphaToCoverageEnable;
uint8 independentBlendEnable;
uint8 alphaToCoverageEnable;
uint8 independentBlendEnable;
uint8 depthEnable;
uint8 stencilEnable;
uint8 frontEnable;
uint8 backEnable;
uint8 stencilReadMask;
uint8 stencilWriteMask;
uint8 frontStencilFailOp;
uint8 frontStencilDepthFailOp;
uint8 frontStencilPassOp;
uint8 backStencilFailOp;
uint8 backStencilDepthFailOp;
uint8 backStencilPassOp;
uint8 depthEnable;
uint8 stencilEnable;
uint8 frontEnable;
uint8 backEnable;
uint8 stencilReadMask;
uint8 stencilWriteMask;
uint8 frontStencilFailOp;
uint8 frontStencilDepthFailOp;
uint8 frontStencilPassOp;
uint8 backStencilFailOp;
uint8 backStencilDepthFailOp;
uint8 backStencilPassOp;
uint8 fillMode;
uint8 frontCounterClockwise;
uint8 provokingVertexLast;
uint8 depthClipEnable;
uint8 scissorEnable;
uint8 antialiasedLineEnable;
uint8 lineStippleEnable;
uint8 lineStippleFactor;
uint8 forcedSampleCount;
uint8 mustBeZero[3];
uint8 fillMode;
uint8 frontCounterClockwise;
uint8 provokingVertexLast;
uint8 depthClipEnable;
uint8 scissorEnable;
uint8 antialiasedLineEnable;
uint8 lineStippleEnable;
uint8 lineStippleFactor;
uint8 fillMode;
uint8 frontCounterClockwise;
uint8 provokingVertexLast;
uint8 depthClipEnable;
uint8 scissorEnable;
uint8 antialiasedLineEnable;
uint8 lineStippleEnable;
uint8 lineStippleFactor;
uint8 addressU;
uint8 addressV;
uint8 addressW;
uint8 pad0;
uint8 maxAnisotropy;
uint8 addressU;
uint8 addressV;
uint8 addressW;
uint8 pad0;
uint8 maxAnisotropy;
uint8 registerMask;
uint8 pad0;
uint8 usesMob;
uint8 pad0;
uint8 readback;
uint8 unsynchronized;
uint8 mustBeZero[2];
uint8 readback;
uint8 unsynchronized;
uint8 mustBeZero[2];
uint8 numViewports;
uint8 numScissorRects;
#define SVGADX_QDSTATE_INVALID ((uint8)-1)
typedef uint8 SVGADXQueryDeviceState;
typedef uint8 SVGA3dColorWriteEnable;
typedef uint8 SVGA3dDepthWriteMask;
uint8 readback;
uint8 unsynchronized;
uint8 mustBeZero[2];
uint8 readback;
uint8 unsynchronized;
uint8 mustBeZero[2];
uint8 readback;
uint8 unsynchronized;
uint8 mustBeZero[2];
uint8 readback;
uint8 unsynchronized;
uint8 mustBeZero[2];
typedef uint8 SVGA3dCullMode;
typedef uint8 SVGA3dComparisonFunc;
typedef uint8 SVGA3dMultisampleRastEnable;
typedef uint8 SVGA3DCreateDSViewFlags;
uint8 pad0;
uint8 pad0;
uint8 blue;
uint8 w_bump;
uint8 l_bump;
uint8 uv_video;
uint8 u_video;
uint8 green;
uint8 stencil;
uint8 v_bump;
uint8 v_video;
uint8 red;
uint8 u_bump;
uint8 luminance;
uint8 y_video;
uint8 depth;
uint8 data;
uint8 alpha;
uint8 q_bump;
uint8 exp;
SVGA3D_QUERYTYPE_INVALID = ((uint8)-1),
typedef uint8 SVGA3dQueryTypeUint8;
uint8 type;
uint8 base;
typedef uint8 SVGABool8;
volatile uint8 cursorpattern[256];