CS_STATE_CONFIGURED
if (unlikely(hi->iface_state != CS_STATE_CONFIGURED)) {
if (hi->iface_state != CS_STATE_CONFIGURED) {
hi->iface_state = CS_STATE_CONFIGURED;
if (old_state == CS_STATE_CONFIGURED) {
if (old_state == CS_STATE_CONFIGURED)
if (hi->iface_state == CS_STATE_CONFIGURED) {
} else if (old_state == CS_STATE_CONFIGURED) {