thread_vr_state
struct thread_vr_state vr;
struct thread_vr_state vr_tm;
struct thread_vr_state vr_state;
struct thread_vr_state *vr_save_area;
struct thread_vr_state ckvr_state; /* Checkpointed VR state */
extern void load_vr_state(struct thread_vr_state *vr);
extern void store_vr_state(struct thread_vr_state *vr);
OFFSET(VRSTATE_VSCR, thread_vr_state, vscr);
sizeof(struct thread_vr_state));
BUILD_BUG_ON(offsetof(struct thread_vr_state, vscr) !=
offsetof(struct thread_vr_state, vr[32]));
BUILD_BUG_ON(offsetof(struct thread_vr_state, vscr) !=
offsetof(struct thread_vr_state, vr[32]));
#define TVSO(f) (offsetof(struct thread_vr_state, f))
sizeof(struct thread_vr_state));
sizeof(struct thread_vr_state));