state_addr
static void loongson3_type1_play_dead(int *state_addr)
: [state_addr] "r" (state_addr),
static void loongson3_type2_play_dead(int *state_addr)
: [state_addr] "r" (state_addr),
static void loongson3_type3_play_dead(int *state_addr)
: [state_addr] "r" (state_addr),
int prid_imp, prid_rev, *state_addr;
state_addr = &per_cpu(cpu_state, cpu);
play_dead_at_ckseg1(state_addr);
if (host->state != state_addr) {
host->state = state_addr;
dma_addr_t state_addr;
state_addr = rctx->sa_state_ctr_base;
state_addr = rctx->sa_state_base;
cdesc->state_addr = state_addr;
state_addr = rctx->sa_state_base;
cdesc.state_addr = rctx->sa_state_base;
u32 state_addr;
init->init_data.state_addr.quad_part = dc_dmub_srv->dmub->cursor_offload_fb.gpu_addr;
union dmub_addr state_addr; /**< State address for dmub_cursor_offload */
unsigned int buf_offset, unsigned int state_addr)
__func__, state_addr,