sound/pci/azt3328.c
1726
val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
sound/pci/azt3328.c
1739
val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
sound/pci/azt3328.c
2271
snd_azf3328_game_inb(chip, 0),
sound/pci/azt3328.c
2272
snd_azf3328_game_inb(chip, 1),
sound/pci/azt3328.c
2273
snd_azf3328_game_inb(chip, 2),
sound/pci/azt3328.c
2274
snd_azf3328_game_inb(chip, 3),
sound/pci/azt3328.c
2275
snd_azf3328_game_inb(chip, 4),
sound/pci/azt3328.c
2276
snd_azf3328_game_inb(chip, 5));