skeleton
struct skeleton *skel = dev_id;
struct skeleton *skel = vb2_get_drv_priv(vq);
struct skeleton *skel = vb2_get_drv_priv(vb->vb2_queue);
struct skeleton *skel = vb2_get_drv_priv(vb->vb2_queue);
static void return_all_buffers(struct skeleton *skel,
struct skeleton *skel = vb2_get_drv_priv(vq);
struct skeleton *skel = vb2_get_drv_priv(vq);
struct skeleton *skel = video_drvdata(file);
static void skeleton_fill_pix_format(struct skeleton *skel,
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel = video_drvdata(file);
struct skeleton *skel;
skel = devm_kzalloc(&pdev->dev, sizeof(struct skeleton), GFP_KERNEL);
struct skeleton *skel = container_of(v4l2_dev, struct skeleton, v4l2_dev);
do_read_map_iter_fd(&skel->skeleton, skel->progs.dump_bpf_array_map,
do_read_map_iter_fd(&skel->skeleton, skel->progs.rw_bpf_sk_storage_map,
do_read_map_iter_fd(&skel->skeleton, skel->progs.copy, skel->maps.sockmap);
prog_cnt = test->skeleton->prog_cnt;
struct bpf_program *prog = *test->skeleton->progs[j].prog;
prog = bpf_object__find_program_by_name(*self->skel->skeleton->obj,
map = bpf_object__find_map_by_name(*self->skel->skeleton->obj,
map = bpf_object__find_map_by_name(*self->skel->skeleton->obj,
bpf_object__for_each_map(iter_map, *self->skel->skeleton->obj) {