snd_jack_set_key
ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_0,
ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_1,
ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_2,
ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_3,
int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type,
EXPORT_SYMBOL(snd_jack_set_key);
snd_jack_set_key(report_to->jack, map->type, map->key);
snd_jack_set_key(jack->jack, map->type, map->key);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(cz_jack.jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(st_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(nau8825_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(nau8825_jack.jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(nau8825_jack.jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(nau8825_jack.jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(nau8821_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(nau8821_jack.jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(nau8821_jack.jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(nau8821_jack.jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(rt5682_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(rt5682_jack.jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(rt5682_jack.jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(rt5682_jack.jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(rt5682s_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(rt5682s_jack.jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(rt5682s_jack.jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(rt5682s_jack.jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(es83xx_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(pco_jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(pco_jack.jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(pco_jack.jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(pco_jack.jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(vg_headset.jack, SND_JACK_BTN_0, KEY_MEDIA);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0 >> i,
snd_jack_set_key(cpcap->jack.jack, SND_JACK_BTN_0, KEY_MEDIA);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(data->jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(priv->jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(priv->jack.jack, SND_JACK_BTN_0,
snd_jack_set_key(priv->jack.jack, SND_JACK_BTN_0,
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(ctx->headset.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(ctx->headset.jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(ctx->headset.jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(priv->jack.jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(
snd_jack_set_key(
snd_jack_set_key(
snd_jack_set_key(
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, hs_keys[0]);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, hs_keys[1]);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, hs_keys[2]);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, hs_keys[3]);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_MEDIA);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(
snd_jack_set_key(
snd_jack_set_key(
snd_jack_set_key(
snd_jack_set_key(aries_headset.jack, SND_JACK_BTN_0, KEY_MEDIA);
snd_jack_set_key(priv->headset_jack.jack,
snd_jack_set_key(priv->headset_jack.jack,
snd_jack_set_key(priv->headset_jack.jack,
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);