slot_layout_info
struct slot_layout_info *slot_layout_info,
slot_layout_info->length = record->ucLength;
slot_layout_info->width = record->ucWidth;
slot_layout_info->num_of_connectors = record->ucConnNum;
for (j = 0; j < slot_layout_info->num_of_connectors; ++j) {
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].position =
slot_layout_info->connectors[j].connector_id =
struct slot_layout_info *slot_layout_info)
if (slot_layout_info == NULL) {
slot_layout_info, record_offset);
struct slot_layout_info *slot_layout_info)
slot_layout_info->length = record->bracketlen;
slot_layout_info->width = record->bracketwidth;
slot_layout_info->num_of_connectors = record->conn_num;
for (j = 0; j < slot_layout_info->num_of_connectors; ++j) {
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].connector_type =
slot_layout_info->connectors[j].length =
slot_layout_info->connectors[j].position =
slot_layout_info->connectors[j].connector_id =
struct slot_layout_info *slot_layout_info)
slot_layout_info->length = record->bracketlen;
slot_layout_info->width = record->bracketwidth;
slot_layout_info->num_of_connectors = v1_5->number_of_path;
slot_layout_info->connectors[i].position = record->conn_num;
slot_layout_info->connectors[i].connector_id = connector_id;
slot_layout_info->connectors[i].connector_type = CONNECTOR_LAYOUT_TYPE_DVI_D;
slot_layout_info->connectors[i].length = CONNECTOR_SIZE_DVI;
slot_layout_info->connectors[i].connector_type = CONNECTOR_LAYOUT_TYPE_HDMI;
slot_layout_info->connectors[i].length = CONNECTOR_SIZE_HDMI;
slot_layout_info->connectors[i].connector_type = CONNECTOR_LAYOUT_TYPE_DP;
slot_layout_info->connectors[i].length = CONNECTOR_SIZE_DP;
slot_layout_info->connectors[i].connector_type = CONNECTOR_LAYOUT_TYPE_MINI_DP;
slot_layout_info->connectors[i].length = CONNECTOR_SIZE_MINI_DP;
slot_layout_info->connectors[i].connector_type = CONNECTOR_LAYOUT_TYPE_UNKNOWN;
slot_layout_info->connectors[i].length = CONNECTOR_SIZE_UNKNOWN;
struct slot_layout_info *slot_layout_info)
if (slot_layout_info == NULL) {
result = update_slot_layout_info(dcb, i, slot_layout_info);
result = update_slot_layout_info_v2(dcb, i, slot_layout_info);
struct slot_layout_info slots[MAX_BOARD_SLOTS];