signal_pending
if (signal_pending(current))
if (likely(res != -EAGAIN) || signal_pending(current))
if (likely(res != -EAGAIN) || signal_pending(current))
if (!signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(vcpu->arch.run_task))
if (signal_pending(vcpu->arch.run_task))
if (!signal_pending(current)) {
!signal_pending(current)) {
if (signal_pending(v->arch.run_task)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current) || pci_pm_state < 2)
if (signal_pending(current))
if (signal_pending(current))
if (!signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) { \
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current) && !rc) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (kvm_vcpu_has_events(vcpu) || signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
} while (err == -EAGAIN && !signal_pending(current));
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (inpr == 0 || signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (err && !signal_pending(current))
if (signal_pending(current)) {
if (!list_empty(work_list) || signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
while (elapsed < timeout_ms && !signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
} else if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
while (!data_to_read && !signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
return signal_pending(current);
if (signal_pending(current)) {
if (signal_pending(current))
while (!crng_ready() && !signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (intr && signal_pending(current)) {
if (ret > 0 && intr && signal_pending(current))
if (ret > 0 && intr && signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (err == -EINTR && !signal_pending(current))
if (signal_pending(current))
if (!signal_pending(current)) {
if (intr && signal_pending(current))
if (intr && signal_pending(current)) {
if (t > 0 && intr && signal_pending(current))
if (interruptible && signal_pending(current)) {
if (interruptible && signal_pending(current)) {
if (interruptible && signal_pending(current)) {
if (signal_pending(current))
if (!signal_pending(current) && !failed) {
} while (ret == -EINTR && !signal_pending(current));
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
} else if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)){
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
while (!signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if(signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
sig = intr ? signal_pending(current) : 0;
if (signal_pending(current)) {
return signal_pending(current) ? -EINTR : 0;
int ret = signal_pending(current);
if (signal_pending(current)) {
while (!(got_sig = signal_pending(current)) &&
if (signal_pending(current)) {
got_sig = signal_pending(current);
got_sig = signal_pending(current);
got_sig = signal_pending(current);
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (msleep_interruptible(20) && signal_pending(current))
if (msleep_interruptible(20) && signal_pending(current))
if (signal_pending(current))
if (signal_pending(current) || rhb->stopped) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
} while (!signal_pending(current));
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
while (!(*condition) && (!signal_pending(current) && timeout))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending (current))
if (signal_pending (current))
if (signal_pending (current))
if (signal_pending (current))
if (signal_pending (current)) {
if (signal_pending (current))
if (signal_pending (current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (kthread_should_stop() || signal_pending(current))
if (signal_pending(current))
if (interruptible && signal_pending(current)) {
if (signal_pending(current)) {
} while (*ret == -ENOSPC && !signal_pending(current));
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
} else if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
signal_pending(current))) {
if (signal_pending(current))
if (!signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (retval != -EAGAIN || signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (reply == -EINTR || signal_pending(current))
if (exception_in_progress(common) || signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending (current))
if (signal_pending (current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending (current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (interruptible && signal_pending(current))
if (signal_pending(current))
if (interruptible && signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
!signal_pending(current));
if (signal_pending(current)) {
if (retval < 0 && signal_pending(current))
if (retval < 0 && signal_pending(current))
if (signal_pending(current)) {
signal_pending(current))
if (unlikely(signal_pending(current))) {
if (!still_probing || signal_pending(current))
if (!ret && signal_pending(current))
(is_intr && signal_pending(current)))
if (is_intr && signal_pending(current))
if (signal_pending(current)) {
if (!still_probing || signal_pending(current))
if (pref == -1 && signal_pending(current))
if (signal_pending(current)) {
if (!ret && signal_pending(current))
interrupted = signal_pending(current);
interrupted = signal_pending(current);
if (!ret && signal_pending(current))
interrupted = signal_pending(current);
interrupted = signal_pending(current);
return signal_pending(current);
freezing(current) || signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if ((req->uc_flags & CODA_REQ_ABORT) || !signal_pending(current)) {
if (list_empty(&proc->asts) && !signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (retries++ && signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
while (signal_pending(current) || freezing(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (!wreq->iocb && signal_pending(current)) {
if (!signal_pending(current))
if (!signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (catch_signals && signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (!(flags & FILLDIR_FLAG_NOINTR) && prev_reclen && signal_pending(current))
if (!(flags & FILLDIR_FLAG_NOINTR) && prev_reclen && signal_pending(current))
if (!(flags & FILLDIR_FLAG_NOINTR) && prev_reclen && signal_pending(current))
if (signal_pending(current))
if (retval || timed_out || signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
while (!signal_pending(current)) {
if (signal_pending(current) && (total_len != send_length)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (!signal_pending(p))
(user_mode(regs) && signal_pending(current))));
WARN_ON(!signal_pending(current));
#define signalled() (signal_pending(current))
return READ_ONCE(sk->sk_ll_usec) && !signal_pending(current);
signal_pending(current);
if (signal_pending(current)) {
if (signal_pending(current))
signal_pending(current)) {
if (signal_pending(current))
if (io_sqd_events_pending(sqd) || signal_pending(current)) {
} while (!signal_pending(current));
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
} while (error == -EINTR && !signal_pending(current)); /* spurious */
if (signal_pending(current))
if (signal_pending(current))
else if (signal_pending(current))
else if (signal_pending(current))
if (!signal_pending(current))
if (signal_pending(current))
WARN_ON(signal_pending(current));
WARN_ON(signal_pending(current));
WARN_ON(signal_pending(current));
WARN_ON(signal_pending(current));
WARN_ON(signal_pending(current));
if (signal_pending(current))
if (signal_pending(current))
while (!signal_pending(current)) {
while (!signal_pending(current)) {
} while (alarm->data && !signal_pending(current));
} while (t->task && !signal_pending(current));
while (!signal_pending(current)) {
while (timeout && !signal_pending(current))
if (signal_pending(current)) {
while (iter++ < iterations && !signal_pending(main_task)) {
if (signal_pending(main_task))
return signal_pending(current);
if (signal_pending(current)) {
return signal_pending(current);
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
!signal_pending(current) &&
!signal_pending(current) &&
if (!signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
while (!signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (!signal_pending(current)) {
if (signal_pending(current)) {
if (!signal_pending(current)) {
if (!signal_pending(current)) {
if (signal_pending(current) || !timeo)
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
signal_pending(current) ||
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
} while (t.task && pkt_dev->running && !signal_pending(current));
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
} while (!signal_pending(current) && timeout);
if (signal_pending(current))
if (signal_pending(tsk))
} while (!signal_pending(current) && (!id.data || i < count));
if (signal_pending(current) || !timeo)
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) { \
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current) || !timeout)
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (!signal_pending(current)) {
if (!signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(tsk)) {
if (!signal_pending(current)) {
if (!signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
tx_win == tx_start && signal_pending(current))
signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
} while (!signal_pending(current) && timeout);
else if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
while (!signal_pending(current) && timeout) {
signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
signal_pending(current) ||
if (signal_pending(current)) {
} while (!signal_pending(current) && timeout);
if (signal_pending(current) || timeout == 0) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
return signal_pending(t);
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (!signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))
if (signal_pending(current))\
return signal_pending(current);
if (signal_pending(current)) {
if (signal_pending(current)) {
if (!signal_pending(current))
if (!signal_pending(current)) {
if (!signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {
if (signal_pending(current)) {
if (signal_pending(current))
if (signal_pending(current)) {