sdma_set_state
sdma_set_state(sde, sdma_state_s00_hw_down);
static void sdma_set_state(struct sdma_engine *, enum sdma_states);
sdma_set_state(sde,
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde,
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, ss->go_s99_running ?
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, sdma_state_s99_running);
sdma_set_state(sde, sdma_state_s50_hw_halt_wait);
sdma_set_state(sde, sdma_state_s80_hw_freeze);
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, sdma_state_s40_hw_clean_up_wait);
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, ss->go_s99_running ?
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, sdma_state_s30_sw_clean_up_wait);
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, sdma_state_s30_sw_clean_up_wait);
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, sdma_state_s82_freeze_sw_clean);
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, ss->go_s99_running ?
sdma_set_state(sde, sdma_state_s00_hw_down);
sdma_set_state(sde, sdma_state_s50_hw_halt_wait);
sdma_set_state(sde, sdma_state_s60_idle_halt_wait);
sdma_set_state(sde, sdma_state_s80_hw_freeze);