sclp_running_state_running
if (sclp_running_state == sclp_running_state_running) {
if (sclp_running_state == sclp_running_state_running) {
sclp_running_state = sclp_running_state_running;
if (sclp_running_state == sclp_running_state_running) {
sclp_running_state = sclp_running_state_running;