sbd_port
#define to_sport(uport) container_of(uport, struct sbd_port, port)
static u64 __read_sbdchn(struct sbd_port *sport, int reg)
static u64 __read_sbdshr(struct sbd_port *sport, int reg)
static void __write_sbdchn(struct sbd_port *sport, int reg, u64 value)
static void __write_sbdshr(struct sbd_port *sport, int reg, u64 value)
static void __war_sbd1956(struct sbd_port *sport)
static unsigned char read_sbdchn(struct sbd_port *sport, int reg)
static unsigned char read_sbdshr(struct sbd_port *sport, int reg)
static void write_sbdchn(struct sbd_port *sport, int reg, unsigned int value)
static void write_sbdshr(struct sbd_port *sport, int reg, unsigned int value)
static int sbd_receive_ready(struct sbd_port *sport)
static int sbd_receive_drain(struct sbd_port *sport)
static int __maybe_unused sbd_transmit_ready(struct sbd_port *sport)
static int __maybe_unused sbd_transmit_drain(struct sbd_port *sport)
static int sbd_transmit_empty(struct sbd_port *sport)
static int sbd_line_drain(struct sbd_port *sport)
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
static void sbd_receive_chars(struct sbd_port *sport)
static void sbd_transmit_chars(struct sbd_port *sport)
static void sbd_status_handle(struct sbd_port *sport)
struct sbd_port *sport = dev_id;
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
static void sbd_init_port(struct sbd_port *sport)
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = &sbd_duarts[chip].sport[side];
struct sbd_port *sport = to_sport(uport);
struct sbd_port *sport = &sbd_duarts[chip].sport[side];
struct sbd_port *sport = &sbd_duarts[chip].sport[side];
struct sbd_port *sport = &duart->sport[i % DUART_MAX_SIDE];
struct sbd_port sport[2];
struct sbd_port *sport = &duart->sport[i % DUART_MAX_SIDE];