CPUIDLE_FLAG_TIMER_STOP
.flags = CPUIDLE_FLAG_TIMER_STOP | CPUIDLE_FLAG_RCU_IDLE,
.flags = CPUIDLE_FLAG_TIMER_STOP,
.flags = CPUIDLE_FLAG_TIMER_STOP,
.flags = CPUIDLE_FLAG_TIMER_STOP |
.flags = CPUIDLE_FLAG_TIMER_STOP |
return CPUIDLE_FLAG_TIMER_STOP;
state->flags |= CPUIDLE_FLAG_TIMER_STOP;
.flags = CPUIDLE_FLAG_TIMER_STOP |
.flags = CPUIDLE_FLAG_TIMER_STOP |
.flags = CPUIDLE_FLAG_TIMER_STOP,
.flags = CPUIDLE_FLAG_TIMER_STOP,
CPUIDLE_FLAG_TIMER_STOP,
CPUIDLE_FLAG_TIMER_STOP,
CPUIDLE_FLAG_TIMER_STOP, stop_loop,
.flags = CPUIDLE_FLAG_TIMER_STOP |
.flags = CPUIDLE_FLAG_TIMER_STOP |
.flags = CPUIDLE_FLAG_TIMER_STOP,
bool broadcast = !!(target_state->flags & CPUIDLE_FLAG_TIMER_STOP);
CPUIDLE_FLAG_TIMER_STOP, false);
if (s->flags & CPUIDLE_FLAG_TIMER_STOP)
idle_state->flags |= CPUIDLE_FLAG_TIMER_STOP;
bool broadcast = state->flags & CPUIDLE_FLAG_TIMER_STOP;
state->flags |= CPUIDLE_FLAG_TIMER_STOP;
state->flags |= CPUIDLE_FLAG_TIMER_STOP;