CPUHP_BRINGUP_CPU
return st->state <= CPUHP_BRINGUP_CPU;
if (st->state > CPUHP_BRINGUP_CPU) {
target = min((int)target, CPUHP_BRINGUP_CPU);
[CPUHP_BRINGUP_CPU] = {
[CPUHP_BRINGUP_CPU] = {
return state > CPUHP_BRINGUP_CPU && state != CPUHP_TEARDOWN_CPU;
if (fail <= CPUHP_BRINGUP_CPU && st->state > CPUHP_BRINGUP_CPU)