pt_level
enum pt_level),
enum pt_level),
enum pt_level),
enum pt_level),
enum pt_level),
enum pt_level level)
enum pt_level level)
enum pt_level level)
mob->pt_level = VMW_MOBFMT_PTDEPTH_0;
mob->pt_level += VMW_MOBFMT_PTDEPTH_1 - SVGA3D_MOBFMT_PT_1;
cmd->body.ptDepth = mob->pt_level;
BUG_ON(mob->pt_level == VMW_MOBFMT_PTDEPTH_2);
mob->pt_level = 0;
++mob->pt_level;
BUG_ON(mob->pt_level > 2);
unsigned pt_level;
mob->pt_level = VMW_MOBFMT_PTDEPTH_0;
mob->pt_level += VMW_MOBFMT_PTDEPTH_1 - SVGA3D_MOBFMT_PT_1;
cmd->body.ptDepth = mob->pt_level;
u16 pat_index, u32 pt_level);
u16 pat_index, u32 pt_level);
u32 pt_level, bool devmem, u64 flags);
static u64 pte_encode_pat_index(u16 pat_index, u32 pt_level)
if (pt_level)
static u64 pte_encode_ps(u32 pt_level)
XE_WARN_ON(pt_level > MAX_HUGEPTE_LEVEL);
if (pt_level == 1)
else if (pt_level == 2)
u16 pat_index, u32 pt_level)
pte |= pte_encode_pat_index(pat_index, pt_level);
pte |= pte_encode_ps(pt_level);
u16 pat_index, u32 pt_level)
pte |= pte_encode_pat_index(pat_index, pt_level);
pte |= pte_encode_ps(pt_level);
u32 pt_level, bool devmem, u64 flags)
pte |= pte_encode_pat_index(pat_index, pt_level);
pte |= pte_encode_ps(pt_level);