COLOR_DEPTH_121212
return COLOR_DEPTH_121212;
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
requestColorDepth = COLOR_DEPTH_121212;
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
if (timing->display_color_depth < COLOR_DEPTH_121212) {
if (timing->display_color_depth < COLOR_DEPTH_121212) {
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
color_depth = COLOR_DEPTH_121212;
color_depth = COLOR_DEPTH_121212;
case COLOR_DEPTH_121212:
ASSERT(depth <= COLOR_DEPTH_121212); /* Invalid clamp bit depth */
ASSERT(depth <= COLOR_DEPTH_121212); /* Invalid clamp bit depth */
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
*depth = COLOR_DEPTH_121212;
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
else if (timing->display_color_depth == COLOR_DEPTH_121212 &&
else if (timing->display_color_depth == COLOR_DEPTH_121212 &&
else if (timing->display_color_depth == COLOR_DEPTH_121212 &&
else if (timing->display_color_depth == COLOR_DEPTH_121212 &&
else if (timing->display_color_depth == COLOR_DEPTH_121212)
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
case COLOR_DEPTH_121212:
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
case COLOR_DEPTH_121212:
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
case COLOR_DEPTH_121212:
.max_hdmi_deep_color = COLOR_DEPTH_121212,
case COLOR_DEPTH_121212:
.max_hdmi_deep_color = COLOR_DEPTH_121212,
case COLOR_DEPTH_121212:
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
.max_hdmi_deep_color = COLOR_DEPTH_121212,
case COLOR_DEPTH_121212: