outside
} else if (outside(input->block_bitmap, start, end))
else if (outside(input->inode_bitmap, start, end))
else if (outside(input->inode_table, start, end) ||
outside(itend - 1, start, end))
if (dl->ops.target.outside) {
if (!ops->target.outside) {
ops->target.outside = target.addr < start || target.addr >= end;
if (dl->ops.target.outside)
if (dl->ops.target.outside)
return dl->ops.target.offset_avail && !dl->ops.target.outside;
ops->target.outside = target.addr < start || target.addr >= end;
if (!ops->target.outside) {
if (ops->target.outside && ops->target.sym != NULL)
bool outside;