nvkm_gsp_rm_alloc
ret = nvkm_gsp_rm_alloc(chan, handle, class, 0, &obj->rm);
return nvkm_gsp_rm_alloc(&device->object, NVKM_RM_SUBDEVICE, NV20_SUBDEVICE_0,
ret = nvkm_gsp_rm_alloc(&disp->rm.device.object, disp->func->root.oclass << 16,
ret = nvkm_gsp_rm_alloc(&disp->rm.device.object, NVKM_RM_DISP, NV04_DISPLAY_COMMON, 0,
ret = nvkm_gsp_rm_alloc(&golden.chan, NVKM_RM_THREED, rm->gpu->gr.class.threed, 0, &threed);
ret = nvkm_gsp_rm_alloc(&gr->scrubber.chan, KGRAPHICS_SCRUBBER_HANDLE_3DOBJ,