number_of_states
if (v->dispclk_without_ramping > v->max_dispclk[number_of_states]) {
else if (v->dispclk_with_ramping > v->max_dispclk[number_of_states]) {
v->dispclk = v->max_dispclk[number_of_states];
if (i < number_of_states) {
if (i < number_of_states) {