CMDF_ROUND_MASK
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (cmd->flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
if ((cmd->flags & CMDF_ROUND_MASK) == CMDF_ROUND_NEAREST) {
} else if ((cmd->flags & CMDF_ROUND_MASK) == CMDF_ROUND_UP) {
if ((cmd->flags & CMDF_ROUND_MASK) == CMDF_ROUND_NEAREST) {
} else if ((cmd->flags & CMDF_ROUND_MASK) == CMDF_ROUND_UP) {
if ((cmd->flags & CMDF_ROUND_MASK) == CMDF_ROUND_NEAREST) {
} else if ((cmd->flags & CMDF_ROUND_MASK) == CMDF_ROUND_UP) {
switch (flags & CMDF_ROUND_MASK) {
switch (cmd->flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
switch (flags & CMDF_ROUND_MASK) {
#define TRIG_ROUND_MASK CMDF_ROUND_MASK