mmTPC4_QM_GLBL_STS0
mask |= 1U << ((mmTPC4_QM_GLBL_STS0 & 0x7F) >> 2);
mmTPC4_QM_GLBL_STS0);
mask |= 1 << ((mmTPC4_QM_GLBL_STS0 & 0x7F) >> 2);