mmTPC1_QM_GLBL_STS0
mask |= 1U << ((mmTPC1_QM_GLBL_STS0 & 0x7F) >> 2);
mmTPC1_QM_GLBL_STS0);
offset = mmTPC1_QM_GLBL_STS0 - mmTPC0_QM_GLBL_STS0;
mask |= 1 << ((mmTPC1_QM_GLBL_STS0 & 0x7F) >> 2);