mlx4_bitmap_alloc_range
res = mlx4_bitmap_alloc_range(zone->bitmap, count,
res = mlx4_bitmap_alloc_range(it->bitmap, count,
res = mlx4_bitmap_alloc_range(it->bitmap, count,
res = mlx4_bitmap_alloc_range(curr_node->bitmap, count,
u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt,
offset = mlx4_bitmap_alloc_range(
mlx4_bitmap_alloc_range(*bitmap + k, 1, 1, 0);