maple_range_64
struct maple_range_64 mr64;
[maple_range_64] = ULONG_MAX,
[maple_range_64] = MAPLE_RANGE64_SLOTS,
[maple_range_64] = MAPLE_RANGE64_SLOTS - 1,
[maple_range_64] = (MAPLE_RANGE64_SLOTS / 2) - 2,
return type < maple_range_64;
mt = maple_range_64;
return maple_range_64;
case maple_range_64:
case maple_range_64:
case maple_range_64:
struct maple_range_64 *node = &mte_to_node(entry)->mr64;
case maple_range_64:
case maple_range_64:
case maple_range_64:
case maple_range_64: