maple_arange_64
struct maple_arange_64 ma64;
[maple_arange_64] = ULONG_MAX,
[maple_arange_64] = MAPLE_ARANGE64_SLOTS,
[maple_arange_64] = MAPLE_ARANGE64_SLOTS - 1,
if (type == maple_arange_64)
if (type == maple_arange_64)
[maple_arange_64] = (MAPLE_ARANGE64_SLOTS / 2) - 1,
MAS_BUG_ON(mas, mt != maple_arange_64);
MAS_BUG_ON(mas, pmt != maple_arange_64);
if (mt == maple_arange_64)
enum maple_type mt = maple_arange_64;
return maple_arange_64;
case maple_arange_64:
case maple_arange_64:
case maple_arange_64:
struct maple_arange_64 *node = &mte_to_node(entry)->ma64;
case maple_arange_64:
case maple_arange_64:
if (mt == maple_arange_64) {
case maple_arange_64:
case maple_arange_64:
case maple_arange_64: