landlock_rule
static const struct landlock_rule *
const struct landlock_rule *rule;
const struct landlock_rule *rule;
const struct landlock_rule *rule;
static struct landlock_rule *
struct landlock_rule *new_rule;
static void free_rule(struct landlock_rule *const rule,
struct landlock_rule *new_rule;
struct landlock_rule *const this =
rb_entry(*walker_node, struct landlock_rule, node);
struct landlock_rule *walker_rule, *next_rule;
struct landlock_rule *walker_rule, *next_rule;
struct landlock_rule *freeme, *next;
const struct landlock_rule *
struct landlock_rule *this =
rb_entry(node, struct landlock_rule, node);
bool landlock_unmask_layers(const struct landlock_rule *const rule,
const struct landlock_rule rule = {
const struct landlock_rule *
bool landlock_unmask_layers(const struct landlock_rule *const rule,