iter_state
iov_iter_restore(&io->iter, &io->iter_state);
iov_iter_save_state(&io->iter, &io->iter_state);
iov_iter_restore(&io->iter, &io->iter_state);
iov_iter_save_state(&io->iter, &io->iter_state);
iov_iter_save_state(&io->iter, &io->iter_state);
iov_iter_save_state(&io->iter, &io->iter_state);
iov_iter_restore(&io->iter, &io->iter_state);
iov_iter_restore(&io->iter, &io->iter_state);
iov_iter_save_state(&io->iter, &io->iter_state);
struct iov_iter_state iter_state;
struct bpf_reg_state *iter_state, *iter_reg;
iter_state = &func(env, iter_reg)->stack[spi].spilled_ptr;
if (iter_state->iter.state == BPF_ITER_STATE_ACTIVE) {
static struct hlist_node *get_first(struct net *net, struct iter_state *st)
static struct hlist_node *get_next(struct net *net, struct iter_state *st,
static struct hlist_node *get_idx(struct net *net, struct iter_state *st,
&nful_seq_ops, sizeof(struct iter_state));
struct iter_state *st = seq->private;
struct iter_state *st = seq->private;
&nfqnl_seq_ops, sizeof(struct iter_state)))