is_spilled_reg
if (!is_spilled_reg(&func->stack[j]))
if (!is_spilled_reg(&state->stack[i]))
if (!is_spilled_reg(&func->stack[j]))
if (!is_spilled_reg(&func->stack[j]))
is_spilled_reg(&state->stack[spi]) &&
if (is_spilled_reg(®_state->stack[spi])) {
if (is_spilled_reg(&state->stack[spi]) &&
if (!is_spilled_reg(&fold->stack[i]) ||
!is_spilled_reg(&fcur->stack[i]))