int32
int32 float64_to_int32( struct roundingData *roundData, float64 a )
int32 float64_to_int32_round_to_zero( float64 a )
int32 z;
int32 float64_to_uint32( struct roundingData *roundData, float64 a )
int32 float64_to_uint32_round_to_zero( float64 a )
int32 z;
int32 floatx80_to_int32( struct roundingData *roundData, floatx80 a )
int32 aExp, shiftCount;
int32 floatx80_to_int32_round_to_zero( floatx80 a )
int32 aExp, shiftCount;
int32 z;
int32 aExp;
int32 aExp;
int32 aExp;
int32 aExp, bExp, zExp;
int32 expDiff;
int32 aExp, bExp, zExp;
int32 expDiff;
int32 aExp, bExp, zExp;
int32 aExp, bExp, zExp;
int32 aExp, bExp, expDiff;
int32 aExp, zExp;
INLINE int32 extractFloatx80Exp( floatx80 a )
normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr )
INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig )
struct roundingData *roundData, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
static int32 roundAndPackInt32( struct roundingData *roundData, flag zSign, bits64 absZ )
struct roundingData *roundData, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1
int32 z;
float32 int32_to_float32(struct roundingData *roundData, int32 a)
float64 int32_to_float64( int32 a )
floatx80 int32_to_floatx80( int32 a )
int32 float32_to_int32( struct roundingData *roundData, float32 a )
int32 float32_to_int32_round_to_zero( float32 a )
int32 z;
extern int32 float64_to_uint32( struct roundingData *roundData, float64 a );
extern int32 float64_to_uint32_round_to_zero( float64 a );
CVMX_BUILD_WRITE64(int32, "sw");
CVMX_BUILD_READ64(int32, "lw");
int32 value[4];
int32 xRoot;
int32 yRoot;
int32 indexBias;
int32 baseVertexLocation;
int32 alphaOffsetX;
int32 alphaOffsetY;
int32 xRoot;
int32 yRoot;
int32 i;
int32 depthBias;
int32 depthBias;
int32 depthBias;
int32 baseVertexLocation;
int32 baseVertexLocation;
int32 x;
int32 y;
int32 z;
int32 w;
int32 h;
int32 d;
int32 x, y;
int32 left;
int32 top;
int32 right;
int32 bottom;
int32 x;
int32 y;
int32 dstX;
int32 dstY;
int32 x;
int32 y;
struct v4l2_ctrl *int32;
dev->int32 = v4l2_ctrl_new_custom(hdl_user_gen, &vivid_ctrl_int32, NULL);
dev->int32->cur.val,
int32 sls_o_nontcp; /* outbound non-TCP packets */
int32 sls_o_tcp; /* outbound TCP packets */
int32 sls_o_uncompressed; /* outbound uncompressed packets */
int32 sls_o_compressed; /* outbound compressed packets */
int32 sls_o_searches; /* searches for connection state */
int32 sls_o_misses; /* times couldn't find conn. state */
int32 sls_i_uncompressed; /* inbound uncompressed packets */
int32 sls_i_compressed; /* inbound compressed packets */
int32 sls_i_error; /* inbound error packets */
int32 sls_i_tossed; /* inbound packets tossed because of error */
int32 sls_i_runt;
int32 sls_i_badcheck;