gpu_buddy_block_size
block_end = block_start + gpu_buddy_block_size(mm, block) - 1;
total_allocated += gpu_buddy_block_size(mm, block);
mm->avail -= gpu_buddy_block_size(mm, block);
mm->clear_avail -= gpu_buddy_block_size(mm, block);
block_end = block_start + gpu_buddy_block_size(mm, block);
if (new_size > gpu_buddy_block_size(mm, block))
if (new_size == gpu_buddy_block_size(mm, block))
mm->avail += gpu_buddy_block_size(mm, block);
mm->clear_avail += gpu_buddy_block_size(mm, block);
mm->avail -= gpu_buddy_block_size(mm, block);
mm->clear_avail -= gpu_buddy_block_size(mm, block);
mm->avail -= gpu_buddy_block_size(mm, block);
mm->clear_avail -= gpu_buddy_block_size(mm, block);
trim_size = gpu_buddy_block_size(mm, block) -
u64 size = gpu_buddy_block_size(mm, block);
mm->clear_avail -= gpu_buddy_block_size(mm, buddy);
block_end = block_start + gpu_buddy_block_size(mm, block) - 1;
mm->clear_avail -= gpu_buddy_block_size(mm, block);
BUG_ON(gpu_buddy_block_size(mm, root) < chunk_size);
mm->clear_avail += gpu_buddy_block_size(mm, block);
mm->clear_avail -= gpu_buddy_block_size(mm, block);
mm->avail += gpu_buddy_block_size(mm, block);
mm->clear_avail += gpu_buddy_block_size(mm, block);
block_end = block_start + gpu_buddy_block_size(mm, block) - 1;
u64 size = gpu_buddy_block_size(mm, block);
block_size = min_t(u64, size, gpu_buddy_block_size(mm, block));
(gpu_buddy_block_size(mm, block) >> PAGE_SHIFT);
(gpu_buddy_block_size(mm, block) >> PAGE_SHIFT);
(gpu_buddy_block_size(mm, block) >> PAGE_SHIFT);
if (gpu_buddy_block_size(mm, block) > size)
size = gpu_buddy_block_size(mm, block);
u64 end = start + gpu_buddy_block_size(mm, block);
while (start >= gpu_buddy_block_size(mm, block)) {
start -= gpu_buddy_block_size(mm, block);
cur->size = min(gpu_buddy_block_size(mm, block) - start,
while (start >= gpu_buddy_block_size(cur->mm, block)) {
start -= gpu_buddy_block_size(cur->mm, block);
cur->size = min(gpu_buddy_block_size(cur->mm, block) - start,
for (i = 0; i < gpu_buddy_block_size(buddy, block) >> PAGE_SHIFT; ++i)
u64 end = start + gpu_buddy_block_size(mm, block);
(gpu_buddy_block_size(mm, block) >> PAGE_SHIFT);
(gpu_buddy_block_size(mm, block) >> PAGE_SHIFT);
size = gpu_buddy_block_size(mm, block);
total += gpu_buddy_block_size(&mm, block);
KUNIT_EXPECT_EQ_MSG(test, gpu_buddy_block_size(&mm, block),
gpu_buddy_block_size(&mm, block),
KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_8K);
KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_16K);
u64 bsize = gpu_buddy_block_size(&mm, block);
total += (u32)gpu_buddy_block_size(&mm, block);
u64 bsize = gpu_buddy_block_size(&mm, block);
total += (u32)gpu_buddy_block_size(&mm, block);
total += gpu_buddy_block_size(&mm, block);