gpu_buddy_block_offset
block_start = gpu_buddy_block_offset(block);
rhs_offset = gpu_buddy_block_offset(block);
block_start = gpu_buddy_block_offset(block);
u64 start = gpu_buddy_block_offset(block);
if (gpu_buddy_block_offset(block) < gpu_buddy_block_offset(node))
block_start = gpu_buddy_block_offset(block);
start = gpu_buddy_block_offset(mm->roots[i]);
u64 offset = gpu_buddy_block_offset(block);
start = gpu_buddy_block_offset(mm->roots[i]);
u64 offset = gpu_buddy_block_offset(block);
block_start = gpu_buddy_block_offset(block);
if (gpu_buddy_block_offset(block) >
gpu_buddy_block_offset(max_block)) {
return gpu_buddy_block_offset(block);
u64 start = gpu_buddy_block_offset(block);
offset = gpu_buddy_block_offset(block);
gpu_buddy_block_offset(block) >> PAGE_SHIFT;
gpu_buddy_block_offset(block) >> PAGE_SHIFT;
gpu_buddy_block_offset(block) >> PAGE_SHIFT;
u64 start = gpu_buddy_block_offset(block);
cur->start = gpu_buddy_block_offset(block) + start;
cur->start = gpu_buddy_block_offset(block) + start;
gpu_buddy_block_offset(block));
u64 start = gpu_buddy_block_offset(block);
vres->base.start = gpu_buddy_block_offset(block) >> PAGE_SHIFT;
gpu_buddy_block_offset(block) >> PAGE_SHIFT;
gpu_buddy_block_offset(block) >> PAGE_SHIFT;
start = gpu_buddy_block_offset(block);
if (start + size != gpu_buddy_block_offset(block))
KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
u64 offset = gpu_buddy_block_offset(block);
KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), align));
u64 offset = gpu_buddy_block_offset(block);
return gpu_buddy_block_offset(block);