gpu_buddy_block_is_free
if (gpu_buddy_block_is_free(block)) {
(gpu_buddy_block_is_free(block) &&
gpu_buddy_block_is_free(buddy)))
BUG_ON(!gpu_buddy_block_is_free(block));
if (!gpu_buddy_block_is_free(buddy))
if (!gpu_buddy_block_is_free(buddy))
gpu_buddy_assert(gpu_buddy_block_is_free(mm->roots[i]));
BUG_ON(!gpu_buddy_block_is_free(block));
if (gpu_buddy_block_is_free(block))
(gpu_buddy_block_is_free(block) &&
gpu_buddy_block_is_free(buddy)))
BUG_ON(!gpu_buddy_block_is_free(block));
(gpu_buddy_block_is_free(block) &&
gpu_buddy_block_is_free(buddy)))
BUG_ON(!gpu_buddy_block_is_free(block));