gsc_ctrls
if (ctx->gsc_ctrls.rotate->val == 90 ||
ctx->gsc_ctrls.rotate->val == 270) {
(ctx->gsc_ctrls.rotate->val == 90 ||
ctx->gsc_ctrls.rotate->val == 270))
ctx->gsc_ctrls.rotate->val, ctx->out_path);
if (ctx->gsc_ctrls.rotate->val == 90 ||
ctx->gsc_ctrls.rotate->val == 270) {
ctx->gsc_ctrls.rotate->val,
ctx->gsc_ctrls.rotate = v4l2_ctrl_new_std(&ctx->ctrl_handler,
ctx->gsc_ctrls.hflip = v4l2_ctrl_new_std(&ctx->ctrl_handler,
ctx->gsc_ctrls.vflip = v4l2_ctrl_new_std(&ctx->ctrl_handler,
ctx->gsc_ctrls.global_alpha = v4l2_ctrl_new_std(&ctx->ctrl_handler,
struct gsc_ctrls gsc_ctrls;
ctx->gsc_ctrls.rotate->val, ctx->out_path);
sel.r.height, ctx->gsc_ctrls.rotate->val,
if (ctx->gsc_ctrls.rotate->val == 90 ||
ctx->gsc_ctrls.rotate->val == 270) {
switch (ctx->gsc_ctrls.rotate->val) {
if (ctx->gsc_ctrls.hflip->val)
else if (ctx->gsc_ctrls.vflip->val)
if (ctx->gsc_ctrls.hflip->val)
else if (ctx->gsc_ctrls.vflip->val)
cfg |= GSC_OUT_GLOBAL_ALPHA(ctx->gsc_ctrls.global_alpha->val);