Symbol: gameport_set_phys
drivers/input/gameport/emu10k1-gp.c
65
gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
drivers/input/gameport/fm801-gp.c
88
gameport_set_phys(port, "pci%s/gameport0", pci_name(pci));
drivers/input/gameport/gameport.c
520
EXPORT_SYMBOL(gameport_set_phys);
drivers/input/gameport/lightning.c
227
gameport_set_phys(port, "isa%04x/gameport%d", L4_PORT, idx);
drivers/input/gameport/ns558.c
139
gameport_set_phys(port, "isa%04x/gameport0", io & (-1 << i));
drivers/input/gameport/ns558.c
210
gameport_set_phys(port, "pnp%s/gameport0", dev_name(&dev->dev));
drivers/input/joystick/a3d.c
352
gameport_set_phys(adc, "%s/gameport0", gameport->phys);
include/linux/gameport.h
76
void gameport_set_phys(struct gameport *gameport, const char *fmt, ...);
include/linux/gameport.h
91
void gameport_set_phys(struct gameport *gameport, const char *fmt, ...)
sound/isa/cmi8328.c
386
gameport_set_phys(gp, "%s/gameport0", dev_name(pdev));
sound/pci/als4000.c
768
gameport_set_phys(gp, "pci%s/gameport0", pci_name(acard->pci));
sound/pci/au88x0/au88x0_game.c
94
gameport_set_phys(gp, "pci%s/gameport0", pci_name(vortex->pci_dev));
sound/pci/azt3328.c
1787
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
sound/pci/cmipci.c
2821
gameport_set_phys(gp, "pci%s/gameport0", pci_name(cm->pci));
sound/pci/cs4281.c
1236
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
sound/pci/cs46xx/cs46xx_lib.c
2718
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
sound/pci/ens1370.c
1786
gameport_set_phys(gp, "pci%s/gameport0", pci_name(ensoniq->pci));
sound/pci/es1938.c
1468
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
sound/pci/es1968.c
2399
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
sound/pci/sonicvibes.c
1145
gameport_set_phys(gp, "pci%s/gameport0", pci_name(sonic->pci));
sound/pci/trident/trident_main.c
3133
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
sound/pci/via82xx.c
1923
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
sound/pci/ymfpci/ymfpci.c
128
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));