g_start
(void __iomem *)®s->g_start);
writel_relaxed(0x00000000, (void __iomem *)®s->g_start);
u32 g_start; /* Graphic Starting Point on Screen */
.start = g_start,
static const BYTE* g_start = NULL;
if (g_start==NULL) g_start = (const BYTE*)literals; /* note : index only works for compression within a single segment */
{ U32 const pos = (U32)((const BYTE*)literals - g_start);