flowi4_flags
.flowi4_flags = FLOWI_FLAG_ANYSRC,
fl4.flowi4_flags = FLOWI_FLAG_ANYSRC;
fl4->flowi4_flags = flags;
fl4->flowi4_flags = flow_flags;
__entry->flags = flp->flowi4_flags;
.flowi4_flags = FLOWI_FLAG_ANYSRC,
fl4.flowi4_flags = 0;
fl4.flowi4_flags = FLOWI_FLAG_ANYSRC;
fl4.flowi4_flags = 0;
!(fl4->flowi4_flags & FLOWI_FLAG_KNOWN_NH))
fl->u.ip4.flowi4_flags |= FLOWI_FLAG_ANYSRC;
fl4.flowi4_flags = flags;
fl4.flowi4_flags = FLOWI_FLAG_KNOWN_NH;
if (fl4->flowi4_flags & FLOWI_FLAG_ANY_SPORT)
if (fl4->flowi4_flags & FLOWI_FLAG_ANY_SPORT)
fl4.flowi4_flags = 0;
if (unlikely(fl4->flowi4_flags &
if (!(fl4->flowi4_flags & FLOWI_FLAG_ANYSRC)) {
fl4.flowi4_flags = key->flow_flags;
fl->u.ip4.flowi4_flags |= FLOWI_FLAG_ANYSRC;
fl4.flowi4_flags = (rt_mode & IP_VS_RT_MODE_KNOWN_NH) ?
fl.u.ip4.flowi4_flags = FLOWI_FLAG_ANYSRC;
fl.u.ip4.flowi4_flags = FLOWI_FLAG_ANYSRC;
fl.u.ip4.flowi4_flags |= FLOWI_FLAG_ANYSRC;