feat_supported
if (memlock_bumped || feat_supported(NULL, FEAT_MEMCG_ACCOUNT))
if (map_name && feat_supported(NULL, FEAT_PROG_NAME))
if (prog_name && feat_supported(NULL, FEAT_PROG_NAME))
return feat_supported(obj->feat_cache, feat_id);
return feat_supported(NULL, feat_id);
bool feat_supported(struct kern_feature_cache *cache, enum kern_feature_id feat_id);