evergreen_surface_check
r = evergreen_surface_check(p, &surf, "cb");
if (!evergreen_surface_check(p, &surf, "cb")) {
r = evergreen_surface_check(p, &surf, NULL);
r = evergreen_surface_check(p, &surf, "stencil");
r = evergreen_surface_check(p, &surf, "depth");
evergreen_surface_check(p, &surf, NULL);
r = evergreen_surface_check(p, &surf, "texture");
evergreen_surface_check(p, &surf, NULL);
r = evergreen_surface_check(p, &surf, "mipmap");