fb_find_best_mode
mode = fb_find_best_mode(&var, &info->modelist);
m = fb_find_best_mode(&var, head);
EXPORT_SYMBOL(fb_find_best_mode);
mode = fb_find_best_mode(var, &info->modelist);
if ((m = fb_find_best_mode(&var, &info->modelist))) {
m = (struct fb_videomode *)fb_find_best_mode(var,
mode = fb_find_best_mode(var, &info->modelist);
mode = fb_find_best_mode(var, &info->modelist);
m = fb_find_best_mode(&info->var, &info->modelist);
mode = fb_find_best_mode(var, &info->modelist);
mode = fb_find_best_mode(var, &info->modelist);
mode = fb_find_best_mode(var, &info->modelist);
fb_find_best_mode(&info->var, &info->modelist);
extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,