drm_sched_entity_destroy
drm_sched_entity_destroy(&priv->entity);
drm_sched_entity_destroy(&hwctx->priv->entity);
drm_sched_entity_destroy(entity);
drm_sched_entity_destroy(entity);
drm_sched_entity_destroy(&ctx->entities[i][j]->entity);
drm_sched_entity_destroy(&entity);
drm_sched_entity_destroy(&adev->mman.clear_entity.base);
drm_sched_entity_destroy(&adev->mman.default_entity.base);
drm_sched_entity_destroy(&adev->mman.clear_entity.base);
drm_sched_entity_destroy(&adev->mman.move_entity.base);
drm_sched_entity_destroy(&adev->mman.default_entity.base);
drm_sched_entity_destroy(&adev->uvd.entity);
drm_sched_entity_destroy(&adev->vce.entity);
drm_sched_entity_destroy(&vm->immediate);
drm_sched_entity_destroy(&vm->immediate);
drm_sched_entity_destroy(&vm->delayed);
drm_sched_entity_destroy(&ctx->sched_entity[i]);
drm_sched_entity_destroy(&queue->entity);
drm_sched_entity_destroy(&context->base);
drm_sched_entity_destroy(ctx->entities[i]);
drm_sched_entity_destroy(queue->entity);
drm_sched_entity_destroy(&jm_ctx->slot_entity[i]);
drm_sched_entity_destroy(&vm->entity);
drm_sched_entity_destroy(&queue->entity);
EXPORT_SYMBOL(drm_sched_entity_destroy);
drm_sched_entity_destroy(&entity->base);
drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
void drm_sched_entity_destroy(struct drm_sched_entity *entity);